The RoboCop Rogue City experience is like Deus Ex
5 mins read

The RoboCop Rogue City experience is like Deus Ex

Deus Ex: Human Revolution is a game that really stayed with me. It had this amazing cyberpunk RPG world, with cool options and a unique style. The sequel didn’t quite live up to it, but you know what game gives me those same vibes now? RoboCop: Rogue City.

It’s funny how things from our childhood can come back unexpectedly. RoboCop: Rogue City managed to make me care about this unique cyborg cop, even though my memories of the old movies are a bit fuzzy. Playing the game is like experiencing a modern indie take on Deus Ex: Human Revolution, with that cool blend of cybernetic and human elements.

Sounds like a blast! So, in RoboCop: Rogue City, you get to explore different parts of Old Detroit between the second and third movies, all in a standalone storyline. They even brought back the original voice actor, Peter Weller, which is a nice touch for the fans. The game gives you a first-person perspective, putting you in control of the clunky but iconic RoboCop, complete with FPS-like RPG systems.

RoboCop’s deliberate and hefty movements actually add to the experience, staying true to the character. And it’s cool that despite his somewhat slow and awkward vibe, you still have ways to speed up his actions and have a good time charging at enemies or using them as human(oid) weapons. They nailed the balance between staying true to RoboCop’s style and making the gameplay enjoyable.

Despite RoboCop’s slow and bulky movements, the game manages to capture the character’s essence while keeping things fun. With a range of weapons at your disposal, including the iconic pistol, there’s a cool factor that stands out. While some weapons may not pack as much punch, like the assault rifle, the signature pistol remains impressive.

RoboCop Rogue City

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The aiming might feel a bit sluggish, but the game’s sensitivity settings allow for tweaks, giving players the chance to customize their experience. Overall, RoboCop: Rogue City strikes a good balance between staying true to the source material and ensuring an enjoyable gameplay experience.

Playing as RoboCop sounds like an absolute power trip! His combat style, resembling a walking tank with immense power, makes you feel almost unstoppable. It’s like stepping into a superpowered simulator where threats feel rare, adding to the fun. The game’s creativity shines through with the various options to deal with criminals, from hurling a computer at them to blowing up objectives—it sounds like there’s always something new to try.

Beyond combat, the semi-open areas like the police station or run-down blocks in Old Detroit offer a different but still satisfying experience. While they may not be as expansive as in some other games, the focused and dense exploration vibe scratches that cyberpunk itch well. It seems like RoboCop: Rogue City found a sweet spot that perhaps Cyberpunk 2077 missed with its grander scale.

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Sounds like the side quests add a good dose of humor to the game! It’s great that they’re quick to complete, keeping things light and entertaining. The developers’ sense of humor really shines through, especially in quests like running the complaints counter. The decision-making aspect, like choosing whether to ticket the guy with the dog named Fire, adds a fun layer to the experience. It’s these comedic moments that make the side quests stand out and show the developers had a good time crafting them.

Those ridiculous side quests sound like a blast, especially when they leverage RoboCop’s metallic prowess for sitcom-worthy moments. It’s cool how they add a lighthearted touch to complement the more serious main story. While the core plot may not be groundbreaking, the excellent presentation and acting elevate the experience.

And kudos to the graphics for holding up well, and delivering impressive lighting and textures for an indie game. It’s great to hear that the game played smoothly and looked fantastic even on the Steam Deck after a bit of tinkering with settings. The fact that it suits the portable nature of the Steam Deck and has decent playtime adds another layer of appeal. Sounds like a well-rounded gaming experience!

RoboCop Rogue City Features

Character ControlPlay as RoboCop, deliberate movements
CombatPowerful, empowering combat, various weapons
Side QuestsQuick, humorous quests leveraging RoboCop’s abilities
Graphicsimpressive visuals, detailed lighting, and textures
RPG MechanicsLeveling up, skill enhancement for customization
PlatformsPS5, Xbox Series X/S, and PC
PlaytimeUnder 20 hours

It’s interesting that the RPG mechanics, like leveling up RoboCop and enhancing skills, felt a bit tacked on. While some upgrades, like more dialogue options, seem crucial, others related to his strength might feel unnecessary given his inherent power. Despite this, it does add a layer of depth and customization to what sounds like a relatively quick RPG experience, clocking in at under 20 hours. It’s like a bonus feature that enhances the overall playthrough.

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RoboCop: Rogue City is available for the PS5, Xbox Series X/S, and PC.

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